Technical Artist

PROJECT ARACHNID
A 3D Sci-Fi spaceship Stealth Game
Duration
Overview
2023, 3 months
Team Size
Project Arachnid is a 3D 3rd-person spaceship stealth game.
Technical & Architecture Overview: As the Technical Artist and UI Developer for this project, I designed and implemented the complete Unity (UGUI) system and reusable UI prefabs, translating wireframes and user flows into performant, component-driven in-game interfaces.
I also established asset validation workflows and directory structures in Unity to ensure seamless integration between the art and engineering teams.
6
Role
Technical UI Artist
Tools
Unreal, Shader Graph, Git
Design System
UI Architecture & State Flow Pipeline
Mapped out component hierarchies and state-driven UI logic to ensure smooth navigation and modular Prefab reuse in Unity.
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Color and Typography
#e8f4fc
#b4d1e9
#1178bf
#053f6b

Logo
Controller
Modular UI Prefabs & Asset Optimization
Structured UI assets into optimized texture atlases and modular prefabs, balancing visual fidelity with mobile performance budgets.





